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dream:scape app for iPhone and iPad


4.8 ( 7378 ratings )
Games Puzzle Simulation
Developer: Speedbump
0.99 USD
Current version: 1.4, last update: 7 years ago
First release : 09 Jun 2011
App size: 191.45 Mb

Stuck? View the dream:scape walkthrough: http://www.speedbumpstudios.com/map.html

"...an audiovisual experience with a good story dream:scape is definitely recommended." -- touchgen.com

"Dream:scape is unparalleled in its creative use of aesthetic presentation." --ifanzine.com

"The graphics of the haunting and spooky world are brilliant" -- ireviews

"Dream:scape is a whole new dimension of App Store gaming that everybody should experience" -- touchaholics

"...awe-inspiring to experience firsthand. This is truly a different kind of videogame." -- ifanzine.com

4.5 stars -- ireviewt.com

Dream:scape is not a game-- its an immersive interactive experience, an explorable novel that makes you the main character.

Take on the persona of Wilson, a man caught in the limbo between life and death, reconstructing his past via the Dreamscape of his memories. Find the tools to overcome the Guardians of Memory, revealing buried secrets and shedding new light on a decades-old mystery. Halcyon visions turn to dark reveries as the truth unravels, spiraling toward the inescapable climax. Dream:scape is a world of love, mystery, and ultimately, revenge.

Features include:

An engrossing story told through interactive 3d environments, written diary entries, and over ten minutes of spoken dialogue (English).

Lush original score by composer Isaias Garcia.

Nearly thirty seamless acres of entirely open-world exploration, featuring fully realized interior and exterior locations.

Unlockable Free Roam options.

Intuitive controls and in-world interactions.

Dream:scape is a virtual experience to be savored for hours, replayed like a favorite book, and remembered for years.

Note: Dream:scape utilizes spoken language (English) and printed text. Be sure to have your device audio enabled. Foreign language support (French and Spanish) will be available soon.

For more information, visit www.speedbumpstudios.com

Pros and cons of dream:scape app for iPhone and iPad

dream:scape app good for

Its just soo cool, of course wee can see some bugs and some bad grafics sometimes but still awesome!
I liked it but the game design could have used less backtracking and the swiping is way too unresponsive. Aside from that the story played out great and for the price I cant really complain. Free roaming is nice before I fall asleep.
Why dies everyone think the controls are bad? Theyre completely easy to use, and I havent had any problems so far. The only bad thing is sometimes the graphics can be a bit blurry up close or seem a bit 2D. Though, considering Unreals amazing graphics, they seem fairly trivial problems. I recommend this game if you like point/clickish games. <3
Very much enjoyed this app. Id describe it as a portable interactive narrative that pays homage to great games like "heavy rain" or "Indigo Prophecy". It is focused on telling a touching story and executes it in a haunting 3d realm that accentuates the power of iOS beautifully. This is not a typical game in the sense that it is not focused on action or suspense. If you want a plotless shooter, look elsewhere. This game focuses on putting you in the middle of a short story and asks you to unravel the plot, one clue at a time. Think of it as a film or book with an added level of emersion. The sound design and score are also worth mentioning. The world is populated with effective ambience and narration that never detract from the emersion of the plot. The score is beautifully crafted and heart felt, always adding to the overall mood of the narrative. Considering the complexity of the game world, the few graphical glitches or texture tears are easily overlooked, as scarce as they are. This is a very good experience and anyone who is a fan of film or narrative should give dream:scape a look.
Dont listen to the people complaining about the graphics or controls, both of those things are fine and theyre not what youre there for anyways. The only real flaw with dream:scape as far as Im concerned is that the puzzles are a little too simple ( I.e. they are all scavenger hunts ). It just could have been a little more complicated. If you like a good story and atmosphere though, you will probably like this game.
Ive not finished the game but I have had no issues with the game crashing PROVIDED it is the only thing running on the iPad. This is not a shoot-em-up or action kind of game; in some ways it is more of a visual experience where the journey is more important than resolving the game itself. The game has a simple interface which enables the player to rove around a countryside landscape gathering snippets of memories from ghostly voices and objects you can encounter. The game is a kind of story which you can slowly unravel as you travel through the locations. The virtual world in which you move has been beautifully rendered and has a very real feel to it. From time to time you encounter barriers which require you to locate objects in order to proceed further. These havent proven to be too difficult to date. All in all, an enjoyable experience.

Some bad moments

This game works very well except for some critical points that are crucial in order to advance in the game play, such as unlocking the gate to Divine Comfort. A great game that was rushed out of the shop a little too soon, just as my previous review was.
Absolute crap. Freezes. Crashes. Start in different location on restart. Money is better spent on a coffee.
I really liked the atmosphere of the game and the storyline. Nice job on creating a world interesting to explore. However, the controls are awful. After 25 or so times Im still stuck on this spider right near the end of the story, which you supposedly can kill by swipes, but it seems that the game does not react on them at all. Until I can finish the game, two stars. Either kill this thing by your next update or fix the controls.
This game seems fun and provocative but the swiping for cutscenes works so poorly that half the time I swipe it does not register. I am unable to finish the game due to the very poor implementation.
It was extremely hard to rate this game. I so badly wanted to give it a 5 when I first started playing. After 10 minutes...maybe a 4 due to the poorly implemented control scheme. After 60 minutes - realizing I had almost finished the game - I was thinking more like a 3...way too short. Then I ran into the spider and the incredibly botched control system for fighting it. I was frustrated enough at that point to give it a 1. There is another struggle you encounter later on that is overcome by drumming with your fingers frantically on the screen. At that point, if I could have given it a zero, I think I would have. In the end, I gave this game a 2 because I think that is an accurate reflection of its current state. The sad thing is, the game has the potential to be a 5 star game. I am very impressed with the setting and theme, the voice acting is quite good and although the graphics arent on the level of Infinity Blade, they dont need to be as that isnt what this games about. The game at it best is beautifully evocative and emotional - which is a wonderful and refreshing change from 99% of the others mindless games in the the app store. Its not about fighting or racing around - it about imagination and exploration. So why a 2? Because the game in its current state does not live up to the ambitions it sets for itself. The movement controls make no sense for this type of games where a tap to travel system would have been much more effective. The interactions - if you can call them that - with the creatures in the game could have been interesting and engaging. Instead they are just a simple swipe in the direction of the arrow on the screen. And when it comes to the spider, the control system is so broken I almost gave up on the game. Its not that the spider is hard, the game just does a terrible job of detecting your swipes on the screen. And finally, the games length feels like the first chapter of an interesting story - not a complete game by itself. Having said all this, I am still debating whether to give the game 5 stars. Not because it deserves it in its current state but simply to encourage the developer to keep developing such unique and interesting games. I hope the developers sells enough copies of the game that he decides it is worth it to fix the bugs, improve the movement controls and add a second chapter. We NEED more games as original and creative as this one. With a little more time and effort this could be a 5 star game.
You promised updates on this screwed up game I guess your test has just proved what a crappy developer you are